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Counter

Struct Counter 

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pub struct Counter {
Show 14 fields pub from: f64, pub to: f64, pub decimals: u8, pub separator: Option<String>, pub prefix: Option<String>, pub suffix: Option<String>, pub easing: EasingType, pub duration: Option<f64>, pub timing: TimingConfig, pub style: CssStyle, pub timeline: Vec<TimelineStep>, pub stagger: Option<f32>, pub text_shadow: Option<TextShadow>, pub stroke: Option<Stroke>,
}
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

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§from: f64
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

§to: f64
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

§decimals: u8
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

§separator: Option<String>
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

§prefix: Option<String>
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

§suffix: Option<String>
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

§easing: EasingType
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

§duration: Option<f64>
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

Seconds the count takes to run, measured from start_at.

Left unset the count stretches over whatever remains of the scene, so it only reaches to on the very last frame and the viewer never gets to read the figure they were counting towards. Setting this shorter than the scene makes the count land early and hold.

§timing: TimingConfig
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

§style: CssStyle
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

§timeline: Vec<TimelineStep>
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

§stagger: Option<f32>
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

§text_shadow: Option<TextShadow>
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

§stroke: Option<Stroke>
👎Deprecated since 0.7.1:

counter is a frozen composition (issue #333). Compose a plain text node and drive its displayed value with an animation/expression on content instead — see crates/rustmotion/skills/rules/composition-recipes.md. Kept for compatibility; scheduled for removal in a future major version via rustmotion migrate (#335).

Trait Implementations§

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impl Animatable for Counter

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impl Debug for Counter

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Counter

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl JsonSchema for Counter

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fn schema_name() -> String

The name of the generated JSON Schema. Read more
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fn schema_id() -> Cow<'static, str>

Returns a string that uniquely identifies the schema produced by this type. Read more
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fn json_schema(generator: &mut SchemaGenerator) -> Schema

Generates a JSON Schema for this type. Read more
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fn is_referenceable() -> bool

Whether JSON Schemas generated for this type should be re-used where possible using the $ref keyword. Read more
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impl Painter for Counter

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fn paint_content( &self, canvas: &Canvas, layout: &BoxLayout, props: &AnimatedProperties, ctx: &PaintCtx, )

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fn intrinsic_size( &self, _available: AvailableSize, _ctx: &MeasureCtx, ) -> Option<(f32, f32)>

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impl Serialize for Counter

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Styled for Counter

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impl StyledMut for Counter

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fn style_config_mut(&mut self) -> &mut CssStyle

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impl Timed for Counter

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.