pub struct VirtualFileSystem { /* private fields */ }Expand description
In-memory virtual filesystem for WASM and testing.
This implementation stores files in a HashMap, allowing the loader
to resolve includes without actual filesystem access. This is essential
for WASM environments where filesystem access is not available.
§Example
use rustledger_loader::VirtualFileSystem;
use std::path::PathBuf;
let mut vfs = VirtualFileSystem::new();
vfs.add_file("main.beancount", "include \"accounts.beancount\"");
vfs.add_file("accounts.beancount", "2024-01-01 open Assets:Bank USD");Implementations§
Source§impl VirtualFileSystem
impl VirtualFileSystem
Sourcepub fn add_file(&mut self, path: impl AsRef<Path>, content: impl Into<String>)
pub fn add_file(&mut self, path: impl AsRef<Path>, content: impl Into<String>)
Add a file to the virtual filesystem.
The path is normalized to handle different path separators and relative paths consistently.
Sourcepub fn add_files(
&mut self,
files: impl IntoIterator<Item = (impl AsRef<Path>, impl Into<String>)>,
)
pub fn add_files( &mut self, files: impl IntoIterator<Item = (impl AsRef<Path>, impl Into<String>)>, )
Add multiple files from a map.
This is a convenience method for adding many files at once.
Sourcepub fn from_files(
files: impl IntoIterator<Item = (impl AsRef<Path>, impl Into<String>)>,
) -> Self
pub fn from_files( files: impl IntoIterator<Item = (impl AsRef<Path>, impl Into<String>)>, ) -> Self
Create a virtual filesystem from a map of files.
Trait Implementations§
Source§impl Clone for VirtualFileSystem
impl Clone for VirtualFileSystem
Source§fn clone(&self) -> VirtualFileSystem
fn clone(&self) -> VirtualFileSystem
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for VirtualFileSystem
impl Debug for VirtualFileSystem
Source§impl Default for VirtualFileSystem
impl Default for VirtualFileSystem
Source§fn default() -> VirtualFileSystem
fn default() -> VirtualFileSystem
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for VirtualFileSystem
impl RefUnwindSafe for VirtualFileSystem
impl Send for VirtualFileSystem
impl Sync for VirtualFileSystem
impl Unpin for VirtualFileSystem
impl UnsafeUnpin for VirtualFileSystem
impl UnwindSafe for VirtualFileSystem
Blanket Implementations§
Source§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
Source§type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
Source§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
Source§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Returns the layout of the type.
Source§impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
Source§unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
Returns whether the given value has been niched. Read more
Source§fn resolve_niched(out: Place<NichedOption<T, N1>>)
fn resolve_niched(out: Place<NichedOption<T, N1>>)
Writes data to
out indicating that a T is niched.