Tree

Enum Tree 

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pub enum Tree<Data, LeafData> {
    Node(TreeNode<Data, LeafData>),
    Leaf(LeafData),
}

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Node(TreeNode<Data, LeafData>)

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Leaf(LeafData)

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impl<Data, LeafData> Tree<Data, LeafData>

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pub fn leaf(data: LeafData) -> Self

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pub fn node(data: Data, open: bool, children: Vec<Self>) -> Self

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pub fn child_count(&self) -> usize

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pub fn leaf_data(&self) -> Option<&LeafData>

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pub fn openable(&self) -> bool

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pub fn open(&mut self)

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pub fn close(&mut self)

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pub fn iter(&self) -> impl Iterator<Item = TreeIterItem<'_, Data, LeafData>>

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pub fn iter_open( &self, ) -> impl Iterator<Item = TreeIterItem<'_, Data, LeafData>>

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pub fn nth_mut(&mut self, n: usize) -> Option<&mut Self>

Trait Implementations§

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impl<Data: PartialEq, LeafData: PartialEq> PartialEq for Tree<Data, LeafData>

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fn eq(&self, other: &Tree<Data, LeafData>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Data: Eq, LeafData: Eq> Eq for Tree<Data, LeafData>

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impl<Data, LeafData> StructuralPartialEq for Tree<Data, LeafData>

Auto Trait Implementations§

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impl<Data, LeafData> Freeze for Tree<Data, LeafData>
where LeafData: Freeze, Data: Freeze,

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impl<Data, LeafData> RefUnwindSafe for Tree<Data, LeafData>
where LeafData: RefUnwindSafe, Data: RefUnwindSafe,

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impl<Data, LeafData> Send for Tree<Data, LeafData>
where LeafData: Send, Data: Send,

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impl<Data, LeafData> Sync for Tree<Data, LeafData>
where LeafData: Sync, Data: Sync,

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impl<Data, LeafData> Unpin for Tree<Data, LeafData>
where LeafData: Unpin, Data: Unpin,

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impl<Data, LeafData> UnwindSafe for Tree<Data, LeafData>
where LeafData: UnwindSafe, Data: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> AsAny for T
where T: Any,

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where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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fn from(t: T) -> T

Returns the argument unchanged.

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fn with_context(self, otel_cx: Context) -> WithContext<Self>

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fn instrument(self, span: Span) -> Instrumented<Self>

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

The alignment of pointer.
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where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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type Output = T

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