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LinePatternPipeline

Struct LinePatternPipeline 

Source
pub struct LinePatternPipeline {
    pub pipeline: RenderPipeline,
    pub uniform_bind_group_layout: BindGroupLayout,
    pub texture_bind_group_layout: BindGroupLayout,
}
Expand description

The line-pattern rendering pipeline.

Uses a two-group bind layout:

  • Group 0: view-projection + line-style uniform (binding 0)
  • Group 1: pattern texture (binding 0) + sampler (binding 1)

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§pipeline: RenderPipeline

Render pipeline configured for patterned line rendering.

§uniform_bind_group_layout: BindGroupLayout

Bind group layout (group 0) for view-projection + line-style uniforms.

§texture_bind_group_layout: BindGroupLayout

Bind group layout (group 1) for per-batch pattern texture + sampler.

Implementations§

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impl LinePatternPipeline

Source

pub fn new(device: &Device, surface_format: TextureFormat) -> Self

Create the line-pattern pipeline.

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