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TilePageBatches

Struct TilePageBatches 

Source
pub struct TilePageBatches {
    pub opaque: Option<TileBatch>,
    pub translucent: Option<TileBatch>,
}
Expand description

Per-page tile draw buffers split by depth behavior.

Opaque tiles (full opacity) are drawn first with depth writes enabled. Translucent tiles (fade transitions and fallback softening) are drawn afterward with depth writes disabled so same-plane cross-fades do not self-occlude.

Fields§

§opaque: Option<TileBatch>

Full-opacity tiles for this atlas page.

§translucent: Option<TileBatch>

Fading or fallback tiles for this atlas page.

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