pub struct FillExtrusionBatchEntry {
pub vertex_buffer: Buffer,
pub index_buffer: Buffer,
pub index_count: u32,
}Expand description
GPU buffers for a single fill-extrusion layer’s tessellated mesh.
Like VectorBatchEntry but with per-vertex normals for lighting.
Fields§
§vertex_buffer: BufferVertex buffer (FillExtrusionVertex).
index_buffer: BufferIndex buffer (u32 indices).
index_count: u32Total number of indices to draw.
Auto Trait Implementations§
impl Freeze for FillExtrusionBatchEntry
impl !RefUnwindSafe for FillExtrusionBatchEntry
impl Send for FillExtrusionBatchEntry
impl Sync for FillExtrusionBatchEntry
impl Unpin for FillExtrusionBatchEntry
impl UnsafeUnpin for FillExtrusionBatchEntry
impl !UnwindSafe for FillExtrusionBatchEntry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more