#[repr(C)]pub struct TileVertex {
pub position: [f32; 3],
pub uv: [f32; 2],
pub opacity: f32,
}Expand description
Vertex for tile quad rendering.
Fields§
§position: [f32; 3]Position [x, y, z] in camera-relative meters.
uv: [f32; 2]Texture coordinate [u, v].
opacity: f32Tile opacity used for fallback transition softening.
Implementations§
Source§impl TileVertex
impl TileVertex
Sourcepub fn layout() -> VertexBufferLayout<'static>
pub fn layout() -> VertexBufferLayout<'static>
Vertex buffer layout descriptor.
Trait Implementations§
Source§impl Clone for TileVertex
impl Clone for TileVertex
Source§fn clone(&self) -> TileVertex
fn clone(&self) -> TileVertex
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TileVertex
impl Debug for TileVertex
impl Copy for TileVertex
impl Pod for TileVertex
Auto Trait Implementations§
impl Freeze for TileVertex
impl RefUnwindSafe for TileVertex
impl Send for TileVertex
impl Sync for TileVertex
impl Unpin for TileVertex
impl UnsafeUnpin for TileVertex
impl UnwindSafe for TileVertex
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.