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LineVertex

Struct LineVertex 

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#[repr(C)]
pub struct LineVertex { pub position: [f32; 3], pub color: [f32; 4], pub line_normal: [f32; 2], pub line_distance: f32, pub cap_join: f32, }
Expand description

A vertex for the dedicated line GPU pipeline.

Extends the basic vector vertex with per-vertex distance along the polyline centreline, an extrusion normal, and a cap/join flag. The fragment shader uses the distance for dash-pattern evaluation and the cap/join flag to switch between linear edge AA (ribbon body) and SDF circle-based AA (round caps/joins).

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§position: [f32; 3]

Position [x, y, z] in camera-relative meters.

§color: [f32; 4]

Per-vertex RGBA color.

§line_normal: [f32; 2]

Extrusion normal [nx, ny] perpendicular to the line centreline.

For ribbon body vertices the magnitude is 1.0. For round cap/join fan vertices the magnitude is slightly > 1.0 (circumscribed) so that the SDF clip at magnitude 1.0 traces a perfect circle.

§line_distance: f32

Distance along the polyline centreline (world-space meters).

§cap_join: f32

Cap/join flag: 1.0 for round cap/join fan vertices, 0.0 for ribbon body. When > 0.5, the fragment shader uses SDF circle AA instead of linear edge AA and discards fragments beyond the ideal circle boundary.

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impl LineVertex

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pub fn layout() -> VertexBufferLayout<'static>

Vertex buffer layout for the line pipeline.

Trait Implementations§

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impl Clone for LineVertex

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fn clone(&self) -> LineVertex

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LineVertex

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Zeroable for LineVertex

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fn zeroed() -> Self

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impl Copy for LineVertex

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impl Pod for LineVertex

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> AnyBitPattern for T
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