#[repr(C)]pub struct ImageOverlayVertex {
pub position: [f32; 3],
pub uv: [f32; 2],
pub opacity: f32,
}Expand description
A vertex for the image overlay GPU pipeline.
Each image overlay is a textured quad with four of these vertices.
Fields§
§position: [f32; 3]Position [x, y, z] in camera-relative meters.
uv: [f32; 2]Texture coordinate [u, v] in [0..1] range.
opacity: f32Per-vertex opacity (0.0–1.0).
Implementations§
Source§impl ImageOverlayVertex
impl ImageOverlayVertex
Sourcepub fn layout() -> VertexBufferLayout<'static>
pub fn layout() -> VertexBufferLayout<'static>
Vertex buffer layout for the image overlay pipeline.
Trait Implementations§
Source§impl Clone for ImageOverlayVertex
impl Clone for ImageOverlayVertex
Source§fn clone(&self) -> ImageOverlayVertex
fn clone(&self) -> ImageOverlayVertex
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ImageOverlayVertex
impl Debug for ImageOverlayVertex
impl Copy for ImageOverlayVertex
impl Pod for ImageOverlayVertex
Auto Trait Implementations§
impl Freeze for ImageOverlayVertex
impl RefUnwindSafe for ImageOverlayVertex
impl Send for ImageOverlayVertex
impl Sync for ImageOverlayVertex
impl Unpin for ImageOverlayVertex
impl UnsafeUnpin for ImageOverlayVertex
impl UnwindSafe for ImageOverlayVertex
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.