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ImageOverlayLayer

Struct ImageOverlayLayer 

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pub struct ImageOverlayLayer { /* private fields */ }
Expand description

A georeferenced raster image rendered as a textured quadrilateral.

This is the Rustial equivalent of MapLibre / Mapbox’s image source. The image is pinned to four geographic corner coordinates and rendered as a textured quad in the active camera projection.

§Coordinate order

Corners are specified in TL → TR → BR → BL (clockwise) order, matching the MapLibre coordinates array convention.

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impl ImageOverlayLayer

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pub fn new( name: impl Into<String>, coordinates: [GeoCoord; 4], width: u32, height: u32, data: Vec<u8>, ) -> Self

Create a new image overlay layer.

corners must be in TL → TR → BR → BL order. data must be RGBA8 pixel data of length width * height * 4.

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pub fn coordinates(&self) -> &[GeoCoord; 4]

Geographic corners (TL, TR, BR, BL).

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pub fn set_coordinates(&mut self, coordinates: [GeoCoord; 4])

Update the geographic corners.

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pub fn update_image(&mut self, width: u32, height: u32, data: Vec<u8>)

Replace the image pixel data.

data must be RGBA8 of length width * height * 4.

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pub fn generation(&self) -> u64

Monotonic generation counter, bumped on coordinate or image changes.

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pub fn dimensions(&self) -> (u32, u32)

Image dimensions (width, height).

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pub fn to_overlay_data(&self, projection: CameraProjection) -> ImageOverlayData

Produce renderer-ready overlay data by projecting geographic corners into the active world-space coordinate system.

Trait Implementations§

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impl Clone for ImageOverlayLayer

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fn clone(&self) -> ImageOverlayLayer

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ImageOverlayLayer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Layer for ImageOverlayLayer

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fn id(&self) -> LayerId

A process-unique identifier for this layer. Read more
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fn name(&self) -> &str

Human-readable name for UI and debug output. Read more
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fn kind(&self) -> LayerKind

The concrete layer type for enum-based dispatch. Read more
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fn visible(&self) -> bool

Whether this layer participates in the current frame. Read more
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fn set_visible(&mut self, visible: bool)

Toggle visibility on or off.
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fn opacity(&self) -> f32

Layer opacity in the range [0.0, 1.0]. Read more
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fn set_opacity(&mut self, opacity: f32)

Set the layer opacity. Read more
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fn as_any(&self) -> &dyn Any

Borrow the layer as &dyn Any for concrete type access. Read more
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fn as_any_mut(&mut self) -> &mut dyn Any

Borrow the layer as &mut dyn Any for mutable concrete type access.
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fn z_index(&self) -> i32

Hint for render ordering within the layer stack. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.