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TerrainTaskOutput

Struct TerrainTaskOutput 

Source
pub struct TerrainTaskOutput {
    pub tile: TileId,
    pub mesh: TerrainMeshData,
    pub hillshade: PreparedHillshadeRaster,
    pub generation: u64,
}
Expand description

Output from an async terrain mesh generation task.

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§tile: TileId

The tile this result is for.

§mesh: TerrainMeshData

Generated terrain mesh descriptor.

§hillshade: PreparedHillshadeRaster

Prepared hillshade raster for this tile.

§generation: u64

Generation counter for cache invalidation.

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