DestinyActivityTypeDefinition

Struct DestinyActivityTypeDefinition 

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pub struct DestinyActivityTypeDefinition {
    pub display_properties: Option<DestinyDisplayPropertiesDefinition>,
    pub hash: u32,
    pub index: i32,
    pub redacted: bool,
}
Expand description

The definition for an Activity Type. In Destiny 2, an Activity Type represents a conceptual categorization of Activities. These are most commonly used in the game for the subtitle under Activities, but BNet uses them extensively to identify and group activities by their common properties. Unfortunately, there has been a movement away from providing the richer data in Destiny 2 that we used to get in Destiny 1 for Activity Types. For instance, Nightfalls are grouped under the same Activity Type as regular Strikes. For this reason, BNet will eventually migrate toward Activity Modes as a better indicator of activity category. But for the time being, it is still referred to in many places across our codebase.

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§display_properties: Option<DestinyDisplayPropertiesDefinition>§hash: u32

The unique identifier for this entity. Guaranteed to be unique for the type of entity, but not globally. When entities refer to each other in Destiny content, it is this hash that they are referring to.

§index: i32

The index of the entity as it was found in the investment tables.

§redacted: bool

If this is true, then there is an entity with this identifier/type combination, but BNet is not yet allowed to show it. Sorry!

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impl<'de> Deserialize<'de> for DestinyActivityTypeDefinition

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for DestinyActivityTypeDefinition

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,