pub struct DestinyCharacterPeerView {
pub equipment: Option<Vec<DestinyItemPeerView>>,
}Expand description
A minimal view of a character’s equipped items, for the purpose of rendering a summary screen or showing the character in 3D.
Fields§
§equipment: Option<Vec<DestinyItemPeerView>>Trait Implementations§
Source§impl<'de> Deserialize<'de> for DestinyCharacterPeerView
impl<'de> Deserialize<'de> for DestinyCharacterPeerView
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for DestinyCharacterPeerView
impl RefUnwindSafe for DestinyCharacterPeerView
impl Send for DestinyCharacterPeerView
impl Sync for DestinyCharacterPeerView
impl Unpin for DestinyCharacterPeerView
impl UnwindSafe for DestinyCharacterPeerView
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more