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PreparedActivation

Struct PreparedActivation 

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pub struct PreparedActivation<E>
where E: PluginEvent,
{ /* private fields */ }
Expand description

Targets that have completed initialization but have not started replay workers yet. Keeping preparation dormant lets lifecycle orchestration stop the previous workers before the replacement workers are spawned.

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impl<E> PreparedActivation<E>
where E: PluginEvent,

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pub fn failure_summary(&self) -> Option<String>

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pub fn extend_creation_failures( &mut self, failures: impl IntoIterator<Item = String>, )

Auto Trait Implementations§

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impl<E> !RefUnwindSafe for PreparedActivation<E>

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impl<E> !UnwindSafe for PreparedActivation<E>

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impl<E> Freeze for PreparedActivation<E>
where Vec<Arc<dyn Target<E> + Send + Sync>>: Freeze,

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impl<E> Send for PreparedActivation<E>
where Vec<Arc<dyn Target<E> + Send + Sync>>: Send,

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impl<E> Sync for PreparedActivation<E>
where Vec<Arc<dyn Target<E> + Send + Sync>>: Sync,

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impl<E> Unpin for PreparedActivation<E>
where Vec<Arc<dyn Target<E> + Send + Sync>>: Unpin,

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impl<E> UnsafeUnpin for PreparedActivation<E>
where Vec<Arc<dyn Target<E> + Send + Sync>>: UnsafeUnpin,

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impl<T> Any for T
where T: 'static + ?Sized,

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