pub enum PlayerPropertiesChangedMethod {
PlayerPropertiesChanged,
}Variants§
PlayerPropertiesChanged
Trait Implementations§
Source§impl Clone for PlayerPropertiesChangedMethod
impl Clone for PlayerPropertiesChangedMethod
Source§fn clone(&self) -> PlayerPropertiesChangedMethod
fn clone(&self) -> PlayerPropertiesChangedMethod
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'de> Deserialize<'de> for PlayerPropertiesChangedMethod
impl<'de> Deserialize<'de> for PlayerPropertiesChangedMethod
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PlayerPropertiesChangedMethod
impl PartialEq for PlayerPropertiesChangedMethod
Source§fn eq(&self, other: &PlayerPropertiesChangedMethod) -> bool
fn eq(&self, other: &PlayerPropertiesChangedMethod) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for PlayerPropertiesChangedMethod
Auto Trait Implementations§
impl Freeze for PlayerPropertiesChangedMethod
impl RefUnwindSafe for PlayerPropertiesChangedMethod
impl Send for PlayerPropertiesChangedMethod
impl Sync for PlayerPropertiesChangedMethod
impl Unpin for PlayerPropertiesChangedMethod
impl UnsafeUnpin for PlayerPropertiesChangedMethod
impl UnwindSafe for PlayerPropertiesChangedMethod
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more