[−][src]Struct rustenginelib::lineargame::LinearGame
LinearGame represents a single variantion chess game
Fields
states: Vec<State>state_ptr: usizeImplementations
impl LinearGame[src]
LinearGame implementation
pub fn new() -> LinearGame[src]
returns a new empty LinearGame
pub fn current(&mut self) -> &mut State[src]
current returns the current state of the game
pub fn pretty_print_string(&mut self) -> String[src]
returns the game as pretty printable string
pub fn print(&mut self)[src]
prints the game
pub fn init(&mut self, variant: Variant)[src]
initializes game to variant
Auto Trait Implementations
impl RefUnwindSafe for LinearGame
impl Send for LinearGame
impl Sync for LinearGame
impl Unpin for LinearGame
impl UnwindSafe for LinearGame
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,