pub struct UStructRef<T>where
T: UeStruct,{ /* private fields */ }Implementations§
Source§impl<T> UStructRef<T>where
T: UeStruct,
impl<T> UStructRef<T>where
T: UeStruct,
pub unsafe fn from_raw(ptr: *mut u8) -> UStructRef<T>
pub fn as_ptr(&self) -> UObjectHandle
pub fn to_owned(&self) -> OwnedStruct<T>
Trait Implementations§
Auto Trait Implementations§
impl<T> !Send for UStructRef<T>
impl<T> !Sync for UStructRef<T>
impl<T> Freeze for UStructRef<T>where
PhantomData<T>: Freeze,
impl<T> RefUnwindSafe for UStructRef<T>where
PhantomData<T>: RefUnwindSafe,
impl<T> Unpin for UStructRef<T>where
PhantomData<T>: Unpin,
impl<T> UnsafeUnpin for UStructRef<T>where
PhantomData<T>: UnsafeUnpin,
impl<T> UnwindSafe for UStructRef<T>where
PhantomData<T>: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more