pub struct ObjHandle(/* private fields */);Expand description
Raw non-null simulator object handle. Valid for the whole simulation
(invariant 2), hence Copy. !Send because it wraps a raw pointer.
Trait Implementations§
impl Copy for ObjHandle
impl Eq for ObjHandle
impl StructuralPartialEq for ObjHandle
Auto Trait Implementations§
impl !Send for ObjHandle
impl !Sync for ObjHandle
impl Freeze for ObjHandle
impl RefUnwindSafe for ObjHandle
impl Unpin for ObjHandle
impl UnsafeUnpin for ObjHandle
impl UnwindSafe for ObjHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more