pub struct Frame<'a> {
pub data: &'a [u8],
pub width: u32,
pub height: u32,
pub stride: usize,
pub format: PixelFormat,
pub sequence: u64,
pub timestamp: Timestamp,
pub metadata: FrameMetadata,
pub backend_handle: &'a dyn BackendBufferHandle,
}Expand description
核心帧结构体 使用生命周期 ’a 绑定到底层 Ring Buffer,实现零拷贝。
Fields§
§data: &'a [u8]原始图像数据切片
width: u32图像宽度 (Pixels)
height: u32图像高度 (Pixels)
stride: usize【关键】跨距/步长 (Bytes per line) GPU 和 SIMD 往往要求 256/512 字节对齐,Stride 可能大于 width * bpp
format: PixelFormat像素格式 (含 Bayer, MJPEG 等)
sequence: u64帧索引 (用于底层 Buffer 回收或丢帧统计)
timestamp: Timestamp时间戳集合 (工业级同步核心)
metadata: FrameMetadata帧级元数据 (曝光、增益、GPIO状态)
backend_handle: &'a dyn BackendBufferHandle内部句柄 (用于实现 Backend 特有的互操作,如 export_dmabuf)
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for Frame<'a>
impl<'a> !RefUnwindSafe for Frame<'a>
impl<'a> Send for Frame<'a>
impl<'a> Sync for Frame<'a>
impl<'a> Unpin for Frame<'a>
impl<'a> UnsafeUnpin for Frame<'a>
impl<'a> !UnwindSafe for Frame<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more