pub struct FrameMetadata {
pub actual_exposure_us: Option<u32>,
pub actual_gain_db: Option<f32>,
pub trigger_fired: bool,
pub strobe_active: bool,
}Fields§
§actual_exposure_us: Option<u32>§actual_gain_db: Option<f32>§trigger_fired: bool§strobe_active: boolTrait Implementations§
Source§impl Clone for FrameMetadata
impl Clone for FrameMetadata
Source§fn clone(&self) -> FrameMetadata
fn clone(&self) -> FrameMetadata
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FrameMetadata
impl Debug for FrameMetadata
Source§impl Default for FrameMetadata
impl Default for FrameMetadata
Source§fn default() -> FrameMetadata
fn default() -> FrameMetadata
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for FrameMetadata
impl RefUnwindSafe for FrameMetadata
impl Send for FrameMetadata
impl Sync for FrameMetadata
impl Unpin for FrameMetadata
impl UnsafeUnpin for FrameMetadata
impl UnwindSafe for FrameMetadata
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more