Struct ButtonProps

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pub struct ButtonProps {
    pub class: String,
    pub variant: ButtonVariants,
    pub size: ButtonSize,
    pub onclick: Option<EventHandler<MouseEvent>>,
    pub children: Element,
}

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§class: String§variant: ButtonVariants§size: ButtonSize§onclick: Option<EventHandler<MouseEvent>>§children: Element

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impl ButtonProps

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pub fn builder() -> ButtonPropsBuilder<((), (), (), (), ())>

Create a builder for building ButtonProps. On the builder, call .class(...)(optional), .variant(...)(optional), .size(...)(optional), .onclick(...)(optional), .children(...)(optional) to set the values of the fields. Finally, call .build() to create the instance of ButtonProps.

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impl Clone for ButtonProps

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fn clone(&self) -> ButtonProps

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl PartialEq for ButtonProps

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fn eq(&self, other: &ButtonProps) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Properties for ButtonProps
where Self: Clone,

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type Builder = ButtonPropsBuilder<((), (), (), (), ())>

The type of the builder for this component. Used to create “in-progress” versions of the props.
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fn builder() -> Self::Builder

Create a builder for this component.
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fn memoize(&mut self, new: &Self) -> bool

Make the old props equal to the new props. Return if the props were equal and should be memoized.
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fn into_vcomponent<M>( self, render_fn: impl ComponentFunction<Self, M>, component_name: &'static str, ) -> VComponent
where M: 'static,

Create a component from the props.
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impl StructuralPartialEq for ButtonProps

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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