Struct syntax::ast::TraitItem
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pub struct TraitItem { pub id: NodeId, pub ident: Ident, pub attrs: Vec<Attribute>, pub generics: Generics, pub node: TraitItemKind, pub span: Span, pub tokens: Option<TokenStream>, }
Represents an item declaration within a trait declaration, possibly including a default implementation. A trait item is either required (meaning it doesn't have an implementation, just a signature) or provided (meaning it has a default implementation).
Fields
id: NodeId
ident: Ident
attrs: Vec<Attribute>
generics: Generics
node: TraitItemKind
span: Span
tokens: Option<TokenStream>
See Item::tokens
for what this is
Trait Implementations
impl Clone for TraitItem
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fn clone(&self) -> TraitItem
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq for TraitItem
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fn eq(&self, __arg_0: &TraitItem) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &TraitItem) -> bool
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This method tests for !=
.
impl Eq for TraitItem
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impl Encodable for TraitItem
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impl Decodable for TraitItem
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impl Hash for TraitItem
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
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Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Debug for TraitItem
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl HasAttrs for TraitItem
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fn attrs(&self) -> &[Attribute]
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fn map_attrs<F>(self, f: F) -> Self where
F: FnOnce(Vec<Attribute>) -> Vec<Attribute>,
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F: FnOnce(Vec<Attribute>) -> Vec<Attribute>,