Enum syntax::ast::VariantData [−][src]
pub enum VariantData {
Struct(Vec<StructField>, NodeId),
Tuple(Vec<StructField>, NodeId),
Unit(NodeId),
}Fields and Ids of enum variants and structs
For enum variants: NodeId represents both an Id of the variant itself (relevant for all
variant kinds) and an Id of the variant's constructor (not relevant for Struct-variants).
One shared Id can be successfully used for these two purposes.
Id of the whole enum lives in Item.
For structs: NodeId represents an Id of the structure's constructor, so it is not actually
used for Struct-structs (but still presents). Structures don't have an analogue of "Id of
the variant itself" from enum variants.
Id of the whole struct lives in Item.
Variants
Struct(Vec<StructField>, NodeId)Struct variant.
E.g. Bar { .. } as in enum Foo { Bar { .. } }
Tuple(Vec<StructField>, NodeId)Tuple variant.
E.g. Bar(..) as in enum Foo { Bar(..) }
Unit(NodeId)Unit variant.
E.g. Bar = .. as in enum Foo { Bar = .. }
Methods
impl VariantData[src]
impl VariantDatapub fn fields(&self) -> &[StructField][src]
pub fn fields(&self) -> &[StructField]pub fn id(&self) -> NodeId[src]
pub fn id(&self) -> NodeIdpub fn is_struct(&self) -> bool[src]
pub fn is_struct(&self) -> boolpub fn is_tuple(&self) -> bool[src]
pub fn is_tuple(&self) -> boolpub fn is_unit(&self) -> bool[src]
pub fn is_unit(&self) -> boolTrait Implementations
impl Clone for VariantData[src]
impl Clone for VariantDatafn clone(&self) -> VariantData[src]
fn clone(&self) -> VariantDataReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)Performs copy-assignment from source. Read more
impl Encodable for VariantData[src]
impl Encodable for VariantDataimpl Decodable for VariantData[src]
impl Decodable for VariantDataimpl Debug for VariantData[src]
impl Debug for VariantDataAuto Trait Implementations
impl !Send for VariantData
impl !Send for VariantDataimpl !Sync for VariantData
impl !Sync for VariantData