Struct rustc_ap_rustc_data_structures::obligation_forest::ObligationForest [−][src]
pub struct ObligationForest<O: ForestObligation> { /* fields omitted */ }
Implementations
impl<O: ForestObligation> ObligationForest<O>[src]
impl<O: ForestObligation> ObligationForest<O>[src]pub fn dump_graphviz<P: AsRef<Path>>(&self, dir: P, description: &str)[src]
pub fn dump_graphviz<P: AsRef<Path>>(&self, dir: P, description: &str)[src]Creates a graphviz representation of the obligation forest. Given a directory this will
create files with name of the format <counter>_<description>.gv. The counter is
global and is maintained internally.
Calling this will do nothing unless the environment variable
DUMP_OBLIGATION_FOREST_GRAPHVIZ is defined.
A few post-processing that you might want to do make the forest easier to visualize:
sed 's,std::[a-z]*::,,g'— Deletes thestd::<package>::prefix of paths.sed 's,"Binder(TraitPredicate(<\(.*\)>)) (\([^)]*\))","\1 (\2)",'— TransformsBinder(TraitPredicate(<predicate>))into just<predicate>.
impl<O: ForestObligation> ObligationForest<O>[src]
impl<O: ForestObligation> ObligationForest<O>[src]pub fn new() -> ObligationForest<O>[src]
pub fn len(&self) -> usize[src]
pub fn len(&self) -> usize[src]Returns the total number of nodes in the forest that have not yet been fully resolved.
pub fn register_obligation(&mut self, obligation: O)[src]
pub fn register_obligation(&mut self, obligation: O)[src]Registers an obligation.
pub fn to_errors<E: Clone>(&mut self, error: E) -> Vec<Error<O, E>>[src]
pub fn to_errors<E: Clone>(&mut self, error: E) -> Vec<Error<O, E>>[src]Converts all remaining obligations to the given error.
pub fn map_pending_obligations<P, F>(&self, f: F) -> Vec<P> where
F: Fn(&O) -> P, [src]
pub fn map_pending_obligations<P, F>(&self, f: F) -> Vec<P> where
F: Fn(&O) -> P, [src]Returns the set of obligations that are in a pending state.
pub fn process_obligations<P, OUT>(&mut self, processor: &mut P) -> OUT where
P: ObligationProcessor<Obligation = O>,
OUT: OutcomeTrait<Obligation = O, Error = Error<O, P::Error>>, [src]
pub fn process_obligations<P, OUT>(&mut self, processor: &mut P) -> OUT where
P: ObligationProcessor<Obligation = O>,
OUT: OutcomeTrait<Obligation = O, Error = Error<O, P::Error>>, [src]Performs a pass through the obligation list. This must
be called in a loop until outcome.stalled is false.
This cannot be unrolled (presently, at least).
Trait Implementations
impl<'a, O: ForestObligation + 'a> GraphWalk<'a> for &'a ObligationForest<O>[src]
impl<'a, O: ForestObligation + 'a> GraphWalk<'a> for &'a ObligationForest<O>[src]impl<'a, O: ForestObligation + 'a> Labeller<'a> for &'a ObligationForest<O>[src]
impl<'a, O: ForestObligation + 'a> Labeller<'a> for &'a ObligationForest<O>[src]type Node = usize
type Edge = (usize, usize)
fn node_id(&self, index: &Self::Node) -> Id<'_>[src]
fn node_id(&self, index: &Self::Node) -> Id<'_>[src]Maps n to a unique identifier with respect to self. The
implementor is responsible for ensuring that the returned name
is a valid DOT identifier. Read more
fn node_label(&self, index: &Self::Node) -> LabelText<'_>[src]
fn node_label(&self, index: &Self::Node) -> LabelText<'_>[src]Maps n to a label that will be used in the rendered output.
The label need not be unique, and may be the empty string; the
default is just the output from node_id. Read more
fn edge_label(
&self,
(_index_source, _index_target): &Self::Edge
) -> LabelText<'_>[src]
fn edge_label(
&self,
(_index_source, _index_target): &Self::Edge
) -> LabelText<'_>[src]Maps e to a label that will be used in the rendered output.
The label need not be unique, and may be the empty string; the
default is in fact the empty string. Read more
fn node_shape(&'a self, _node: &Self::Node) -> Option<LabelText<'a>>[src]
fn node_shape(&'a self, _node: &Self::Node) -> Option<LabelText<'a>>[src]Maps n to one of the graphviz shape names. If None
is returned, no shape attribute is specified. Read more
fn node_style(&'a self, _n: &Self::Node) -> Style[src]
fn node_style(&'a self, _n: &Self::Node) -> Style[src]Maps n to a style that will be used in the rendered output.
fn edge_style(&'a self, _e: &Self::Edge) -> Style[src]
fn edge_style(&'a self, _e: &Self::Edge) -> Style[src]Maps e to a style that will be used in the rendered output.
Auto Trait Implementations
impl<O> !RefUnwindSafe for ObligationForest<O>
impl<O> Send for ObligationForest<O> where
O: Send,
<O as ForestObligation>::CacheKey: Send,
O: Send,
<O as ForestObligation>::CacheKey: Send,
impl<O> !Sync for ObligationForest<O>
impl<O> Unpin for ObligationForest<O> where
O: Unpin,
<O as ForestObligation>::CacheKey: Unpin,
O: Unpin,
<O as ForestObligation>::CacheKey: Unpin,
impl<O> UnwindSafe for ObligationForest<O> where
O: UnwindSafe,
<O as ForestObligation>::CacheKey: UnwindSafe,
O: UnwindSafe,
<O as ForestObligation>::CacheKey: UnwindSafe,
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]pub fn borrow_mut(&mut self) -> &mut T[src]
pub fn borrow_mut(&mut self) -> &mut T[src]Mutably borrows from an owned value. Read more
impl<T> Instrument for T[src]
impl<T> Instrument for T[src]fn instrument(self, span: Span) -> Instrumented<Self>[src]
fn instrument(self, span: Span) -> Instrumented<Self>[src]Instruments this type with the provided Span, returning an
Instrumented wrapper. Read more
fn in_current_span(self) -> Instrumented<Self>[src]
fn in_current_span(self) -> Instrumented<Self>[src]impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>, pub fn vzip(self) -> V
impl<'a, T> Captures<'a> for T where
T: ?Sized, [src]
T: ?Sized,