Struct rustc_data_structures::bitvec::BitMatrix
[−]
[src]
pub struct BitMatrix { /* fields omitted */ }A "bit matrix" is basically a matrix of booleans represented as
one gigantic bitvector. In other words, it is as if you have
rows bitvectors, each of length columns.
Methods
impl BitMatrix[src]
pub fn new(rows: usize, columns: usize) -> BitMatrix[src]
Create a new rows x columns matrix, initially empty.
pub fn add(&mut self, row: usize, column: usize) -> bool[src]
Sets the cell at (row, column) to true. Put another way, add
column to the bitset for row.
Returns true if this changed the matrix, and false otherwise.
pub fn contains(&self, row: usize, column: usize) -> bool[src]
Do the bits from row contain column? Put another way, is
the matrix cell at (row, column) true? Put yet another way,
if the matrix represents (transitive) reachability, can
row reach column?
pub fn intersection(&self, a: usize, b: usize) -> Vec<usize>[src]
Returns those indices that are true in rows a and b. This
is an O(n) operation where n is the number of elements
(somewhat independent from the actual size of the
intersection, in particular).
pub fn merge(&mut self, read: usize, write: usize) -> bool[src]
Add the bits from row read to the bits from row write,
return true if anything changed.
This is used when computing transitive reachability because if
you have an edge write -> read, because in that case
write can reach everything that read can (and
potentially more).
ⓘImportant traits for BitVectorIter<'a>pub fn iter<'a>(&'a self, row: usize) -> BitVectorIter<'a>[src]
Iterates through all the columns set to true in a given row of the matrix.
Trait Implementations
impl Clone for BitMatrix[src]
fn clone(&self) -> BitMatrix[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more