[−][src]Struct rustbatch::images::Sheet
Sheet is sprite sheet and nothing more. It will pack sprites to a rectangle and store all sprites and created image. It is then easy to create batch that uses image and draw to it with created sprites. Preferable use is loading all sprites from folder and using their names as keys.
Fields
pic: DynamicImage
regions: HashMap<T, Sprite>
Implementations
impl<T: Hash + Eq + Clone + Copy> Sheet<T>
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Auto Trait Implementations
impl<T> RefUnwindSafe for Sheet<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for Sheet<T> where
T: Send,
T: Send,
impl<T> Sync for Sheet<T> where
T: Sync,
T: Sync,
impl<T> Unpin for Sheet<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for Sheet<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,