pub struct PlayerHouse {
pub elements: Vec<PlayerHouseElement>,
}Expand description
Represents the player’s house in Clash of Clans.
Fields§
§elements: Vec<PlayerHouseElement>Trait Implementations§
Source§impl Debug for PlayerHouse
impl Debug for PlayerHouse
Source§impl<'de> Deserialize<'de> for PlayerHouse
impl<'de> Deserialize<'de> for PlayerHouse
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PlayerHouse
impl RefUnwindSafe for PlayerHouse
impl Send for PlayerHouse
impl Sync for PlayerHouse
impl Unpin for PlayerHouse
impl UnsafeUnpin for PlayerHouse
impl UnwindSafe for PlayerHouse
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more