pub struct SteadyTimer {
// some fields omitted
}
Methods
Trait Implementations
fn wait_at(&self, time: &Self::TimePoint) -> Result<()>
fn async_wait_at<A, F, T>(a: A, time: &Self::TimePoint, callback: F, obj: &Strand<T>) where A: Fn(&T) -> &Self + Send + 'static, F: FnOnce(Strand<T>, Result<()>) + Send + 'static, T: 'static
fn wait_for(&self, time: &Self::Duration) -> Result<()>
fn async_wait_for<A, F, T>(a: A, time: &Self::Duration, callback: F, obj: &Strand<T>) where A: Fn(&T) -> &Self + Send + 'static, F: FnOnce(Strand<T>, Result<()>) + Send + 'static, T: 'static
fn cancel<A, T>(a: A, obj: &Strand<T>) where A: Fn(&T) -> &Self + 'static, T: 'static