[][src]Struct rust_webvr::VREyeParameters

pub struct VREyeParameters {
    pub offset: [f32; 3],
    pub render_width: u32,
    pub render_height: u32,
    pub field_of_view: VRFieldOfView,
}

The VREyeParameters interface represents all the information required to correctly render a scene for a given eye.

Fields

offset: [f32; 3]

Offset from the center point between the users eyes to the center of the eye in meters.

render_width: u32

Describes the recommended render target width of each eye viewport, in pixels.

render_height: u32

Describes the recommended render target height of each eye viewport, in pixels.

field_of_view: VRFieldOfView

Describes the current field of view for the eye

Trait Implementations

impl Clone for VREyeParameters[src]

impl Debug for VREyeParameters[src]

impl Default for VREyeParameters[src]

Auto Trait Implementations

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type Owned = T

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type Error = <U as TryFrom<T>>::Error

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