Struct rust_webvr::vr_gamepad::VRGamepadState
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pub struct VRGamepadState { pub gamepad_id: u32, pub connected: bool, pub timestamp: f64, pub axes: Vec<f64>, pub buttons: Vec<VRGamepadButton>, pub pose: VRPose, }
Fields
gamepad_id: u32
connected: bool
timestamp: f64
axes: Vec<f64>
pose: VRPose
Trait Implementations
impl Debug for VRGamepadState
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impl Clone for VRGamepadState
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fn clone(&self) -> VRGamepadState
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Default for VRGamepadState
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fn default() -> VRGamepadState
Returns the "default value" for a type. Read more