[−][src]Struct rust_webvr::vr_gamepad::VRGamepadState
Fields
gamepad_id: u32connected: booltimestamp: f64axes: Vec<f64>pose: VRPoseTrait Implementations
impl Default for VRGamepadState[src]
fn default() -> VRGamepadState[src]
impl Debug for VRGamepadState[src]
impl Clone for VRGamepadState[src]
fn clone(&self) -> VRGamepadState[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
Auto Trait Implementations
impl Send for VRGamepadState
impl Unpin for VRGamepadState
impl Sync for VRGamepadState
impl UnwindSafe for VRGamepadState
impl RefUnwindSafe for VRGamepadState
Blanket Implementations
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,