Struct rust_webvr_api::vr_gamepad::VRGamepadState
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pub struct VRGamepadState {
pub gamepad_id: u32,
pub connected: bool,
pub timestamp: f64,
pub axes: Vec<f64>,
pub buttons: Vec<VRGamepadButton>,
pub pose: VRPose,
}Fields
gamepad_id: u32
connected: bool
timestamp: f64
axes: Vec<f64>
pose: VRPose
Trait Implementations
impl Debug for VRGamepadState[src]
impl Clone for VRGamepadState[src]
fn clone(&self) -> VRGamepadState[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl Default for VRGamepadState[src]
fn default() -> VRGamepadState[src]
Returns the "default value" for a type. Read more