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WebSocket

Struct WebSocket 

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pub struct WebSocket;
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WebSocket protocol utilities.

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impl WebSocket

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pub fn is_upgrade_request(request: &Request) -> bool

Returns true if request is a valid WebSocket upgrade request (has Upgrade: websocket, Connection: upgrade, and Sec-WebSocket-Key).

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pub fn handshake_response(request: &Request) -> Result<Response, String>

Build the HTTP 101 Switching Protocols response for a WebSocket opening handshake. Returns an error if Sec-WebSocket-Key is absent.

Write the raw bytes from Response::generate_response to the stream, then transition to frame-level I/O with WebSocket::read_frame / WebSocket::write_frame.

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pub fn accept_key(client_key: &str) -> String

Compute the Sec-WebSocket-Accept value from the client’s Sec-WebSocket-Key using SHA-1 and base64 as specified in RFC 6455.

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pub fn read_frame(stream: &mut impl Read) -> Result<Frame, String>

Read one WebSocket frame from stream.

Handles client-to-server masking automatically. Returns an error if the stream closes unexpectedly or contains a protocol violation.

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pub fn write_frame(stream: &mut impl Write, frame: Frame) -> Result<(), String>

Write a WebSocket frame to stream (server→client, unmasked).

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pub fn send_text(stream: &mut impl Write, text: &str) -> Result<(), String>

Convenience: send a text message.

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pub fn send_close( stream: &mut impl Write, code: u16, reason: &str, ) -> Result<(), String>

Convenience: send a close frame with a status code and reason.

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pub fn send_pong( stream: &mut impl Write, payload: Vec<u8>, ) -> Result<(), String>

Convenience: reply to a ping with a pong carrying the same payload.

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