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SseEvent

Struct SseEvent 

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pub struct SseEvent { /* private fields */ }
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A single Server-Sent Event.

Build with SseEvent::data and chain the optional setter methods. Use Sse::push to add it to a response.

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impl SseEvent

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pub fn data(data: impl Into<String>) -> Self

Create an event with the given data payload. Multi-line strings produce multiple data: lines, which the client concatenates with \n.

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pub fn id(self, id: impl Into<String>) -> Self

Set the id field. Clients use this to resume from the last event seen after a reconnection (Last-Event-ID request header).

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pub fn event_type(self, event: impl Into<String>) -> Self

Set the event type (event field). Clients listen for specific types with addEventListener("type", handler). Defaults to "message".

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pub fn retry(self, ms: u32) -> Self

Set the retry reconnection delay in milliseconds. Overrides the client’s default reconnect interval.

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pub fn encode(&self) -> Vec<u8>

Encode this event as SSE wire-format bytes.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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fn borrow_mut(&mut self) -> &mut T

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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
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impl<T> From<T> for T

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fn from(t: T) -> T

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type Error = Infallible

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