Expand description
contains types that represent the topology of a level
Structs§
- Floor
- Each level has a
Floor
with a predefinedwidth
andheight
,stairs
positioned at the exit, and one or moreunits
. There is a player-controlledWarrior
unit for every level.
Enums§
- Tile
- The
Floor::tile
method constructs a conceptual representation of the floor using theTile
enum.