Expand description
contains types that represent the topology of a level
Structs§
- Floor
- Each level has a
Floorwith a predefinedwidthandheight,stairspositioned at the exit, and one or moreunits. There is a player-controlledWarriorunit for every level.
Enums§
- Tile
- The
Floor::tilemethod constructs a conceptual representation of the floor using theTileenum.