Struct rust_warrior::engine::components::UnitComponent[][src]

pub struct UnitComponent {
    pub unit: Unit,
}
Expand description

This component is a very thin wrapper, providing a Unit that can be added to the game world.

Fields

unit: Unit

Implementations

Add unit to the game world

Trait Implementations

Associated storage type for this component.

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.