[−][src]Struct rust_warrior::profile::Profile
The player profile is essentially just the player's chosen name and the level they are currently working on completing. This is saved in .profile at the root of the player's generated project.
Fields
name: Stringlevel: usizeImplementations
impl Profile[src]
pub fn new(name: String) -> Profile[src]
create new Profile for player with given name
pub fn increment_level(&mut self)[src]
pub fn from_toml(contents: &str) -> Profile[src]
load Profile from base64 encoded TOML String
pub fn to_toml(&self) -> String[src]
convert Profile to base64 encoded TOML String
pub fn directory(&self) -> String[src]
Trait Implementations
impl<'de> Deserialize<'de> for Profile[src]
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>, [src]
__D: Deserializer<'de>,
impl Serialize for Profile[src]
Auto Trait Implementations
impl RefUnwindSafe for Profile
impl Send for Profile
impl Sync for Profile
impl Unpin for Profile
impl UnwindSafe for Profile
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
fn get_type_id(&self) -> TypeId
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>, [src]
T: for<'de> Deserialize<'de>,
impl<T> Event for T where
T: Send + Sync + 'static,
T: Send + Sync + 'static,
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> Resource for T where
T: Any + Send + Sync,
T: Any + Send + Sync,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,