[][src]Enum rust_warrior::actions::Direction

pub enum Direction {
    Forward,
    Backward,
}

Certain Actions are done one tile away, and must be done either while facing forwards or backwards.

Variants

Forward
Backward

Trait Implementations

impl Clone for Direction[src]

impl Copy for Direction[src]

impl Debug for Direction[src]

impl Default for Direction[src]

impl PartialEq<Direction> for Direction[src]

impl StructuralPartialEq for Direction[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Resource for T where
    T: Any + Send + Sync

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> TryDefault for T where
    T: Default
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = !

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.