[−][src]Struct rust_warrior::engine::systems::archer::ArcherSystem
This system acts as an enemy AI, attacking the player if an archer
exists and can attack the Warrior.
The difference from the sludge is that the archer's arrows can reach
the warrior as long as there is no other enemy in the way.
Trait Implementations
impl<'a> System<'a> for ArcherSystem[src]
type SystemData = WriteStorage<'a, UnitComponent>
The resource bundle required to execute this system. Read more
fn run(&mut self, units: Self::SystemData)[src]
fn running_time(&self) -> RunningTime
Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more
fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>
Return the accessor from the [SystemData].
fn setup(&mut self, world: &mut World)
Sets up the World using Self::SystemData::setup.
fn dispose(self, world: &mut World)
Performs clean up that requires resources from the World. This commonly removes components from world which depend on external resources. Read more
Auto Trait Implementations
impl Sync for ArcherSystem
impl Send for ArcherSystem
impl Unpin for ArcherSystem
impl RefUnwindSafe for ArcherSystem
impl UnwindSafe for ArcherSystem
Blanket Implementations
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Resource for T where
T: Any + Send + Sync,
T: Any + Send + Sync,
impl<'a, T> RunNow<'a> for T where
T: System<'a>,
T: System<'a>,
fn run_now(&mut self, world: &'a World)
fn setup(&mut self, world: &mut World)
fn dispose(self: Box<T>, world: &mut World)
impl<T> Any for T where
T: Any,
T: Any,
fn get_type_id(&self) -> TypeId
impl<T> Event for T where
T: Send + Sync + 'static,
T: Send + Sync + 'static,
impl<'a, T> RunWithPool<'a> for T where
T: System<'a>,
T: System<'a>,