Struct rust_warrior::profile::Profile
source · [−]Expand description
The player’s profile tracks their game progress. It is saved in .profile at the root of the player’s generated project.
Fields
name: StringThe name the player has chosen
level: usizeThe level of the player’s warrior
maximus_oxidus: boolWhether the player has successfully completed the final floor
Implementations
Trait Implementations
sourceimpl<'de> Deserialize<'de> for Profile
impl<'de> Deserialize<'de> for Profile
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for Profile
impl Send for Profile
impl Sync for Profile
impl Unpin for Profile
impl UnwindSafe for Profile
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more