pub struct Profile {
    pub name: String,
    pub level: usize,
    pub maximus_oxidus: bool,
}
Expand description

The player’s profile tracks their game progress. It is saved in .profile at the root of the player’s generated project.

Fields

name: String

The name the player has chosen

level: usize

The level of the player’s warrior

maximus_oxidus: bool

Whether the player has successfully completed the final floor

Implementations

create new Profile for player with given name

load Profile from base64 encoded TOML String

convert Profile to base64 encoded TOML String

Trait Implementations

Deserialize this value from the given Serde deserializer. Read more

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

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