[][src]Struct rust_warrior::level::Level

pub struct Level {
    pub width: usize,
    pub height: usize,
    pub warrior: (usize, usize),
    pub stairs: (usize, usize),
}

Fields

width: usizeheight: usizewarrior: (usize, usize)stairs: (usize, usize)

Methods

impl Level[src]

pub fn new(level: usize) -> Level[src]

pub fn move_warrior(&mut self)[src]

pub fn is_complete(&self) -> bool[src]

Trait Implementations

impl Clone for Level[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Copy for Level[src]

impl Display for Level[src]

Auto Trait Implementations

impl Sync for Level

impl Send for Level

impl Unpin for Level

impl RefUnwindSafe for Level

impl UnwindSafe for Level

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToString for T where
    T: Display + ?Sized
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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