pub struct Context {
pub dt: Duration,
pub key_map: HashSet<Key>,
pub painter: Painter,
pub drawable_area: Rect,
}
Expand description
The frame context the main logic is called with. Contains everything you need to update entities and render a frame.
Fields§
§dt: Duration
The time elapsed since last frame.
key_map: HashSet<Key>
A set of all keys currently held down.
painter: Painter
A painter which lets you draw shapes and text to the window.
drawable_area: Rect
The size of the drawable region og the window in pixels.
Auto Trait Implementations§
impl Freeze for Context
impl !RefUnwindSafe for Context
impl Send for Context
impl Sync for Context
impl Unpin for Context
impl !UnwindSafe for Context
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