Struct rust_tracer::hittables::HitRecord
source · pub struct HitRecord<'a> {
pub point: Point3,
pub normal: Vector3,
pub t: f64,
pub front_face: bool,
pub material: &'a Box<dyn Material>,
}Fields§
§point: Point3§normal: Vector3§t: f64§front_face: bool§material: &'a Box<dyn Material>