pub enum MeltdownState {
Clear,
ChildFuseTripped {
path: SupervisorPath,
},
SupervisorFuseTripped {
path: SupervisorPath,
},
}Expand description
Meltdown status visible in current state.
Variants§
Clear
No fuse is tripped.
ChildFuseTripped
A child-level fuse is tripped.
Fields
path: SupervisorPathPath that tripped the fuse.
SupervisorFuseTripped
A supervisor-level fuse is tripped.
Fields
path: SupervisorPathPath that tripped the fuse.
Trait Implementations§
Source§impl Clone for MeltdownState
impl Clone for MeltdownState
Source§fn clone(&self) -> MeltdownState
fn clone(&self) -> MeltdownState
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for MeltdownState
impl Debug for MeltdownState
Source§impl<'de> Deserialize<'de> for MeltdownState
impl<'de> Deserialize<'de> for MeltdownState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl PartialEq for MeltdownState
impl PartialEq for MeltdownState
Source§fn eq(&self, other: &MeltdownState) -> bool
fn eq(&self, other: &MeltdownState) -> bool
self and other values to be equal, and is used by ==.Source§impl Serialize for MeltdownState
impl Serialize for MeltdownState
impl Eq for MeltdownState
impl StructuralPartialEq for MeltdownState
Auto Trait Implementations§
impl Freeze for MeltdownState
impl RefUnwindSafe for MeltdownState
impl Send for MeltdownState
impl Sync for MeltdownState
impl Unpin for MeltdownState
impl UnsafeUnpin for MeltdownState
impl UnwindSafe for MeltdownState
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