pub struct GroupStrategy {
pub group: String,
pub strategy: SupervisionStrategy,
pub restart_budget: Option<RestartBudget>,
pub escalation_policy: Option<EscalationPolicy>,
}Expand description
Strategy and governance overrides for a named child group.
Fields§
§group: StringLow-cardinality group tag shared by children.
strategy: SupervisionStrategyRestart strategy applied inside the group.
restart_budget: Option<RestartBudget>Optional restart budget for this group.
escalation_policy: Option<EscalationPolicy>Optional escalation policy for this group.
Implementations§
Source§impl GroupStrategy
impl GroupStrategy
Sourcepub fn new(group: impl Into<String>, strategy: SupervisionStrategy) -> Self
pub fn new(group: impl Into<String>, strategy: SupervisionStrategy) -> Self
Creates a group strategy.
§Arguments
group: Child tag that identifies the restart group.strategy: Restart strategy applied to the group.
§Returns
Returns a GroupStrategy with no budget or escalation override.
Trait Implementations§
Source§impl Clone for GroupStrategy
impl Clone for GroupStrategy
Source§fn clone(&self) -> GroupStrategy
fn clone(&self) -> GroupStrategy
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for GroupStrategy
impl Debug for GroupStrategy
Source§impl PartialEq for GroupStrategy
impl PartialEq for GroupStrategy
Source§fn eq(&self, other: &GroupStrategy) -> bool
fn eq(&self, other: &GroupStrategy) -> bool
self and other values to be equal, and is used by ==.impl Eq for GroupStrategy
impl StructuralPartialEq for GroupStrategy
Auto Trait Implementations§
impl Freeze for GroupStrategy
impl RefUnwindSafe for GroupStrategy
impl Send for GroupStrategy
impl Sync for GroupStrategy
impl Unpin for GroupStrategy
impl UnsafeUnpin for GroupStrategy
impl UnwindSafe for GroupStrategy
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