Struct rust_tdlib::types::InputMessageGame
source · pub struct InputMessageGame { /* private fields */ }
Expand description
A message with a game; not supported for channels or secret chats
Implementations§
Trait Implementations§
source§impl AsRef<InputMessageGame> for InputMessageGame
impl AsRef<InputMessageGame> for InputMessageGame
source§fn as_ref(&self) -> &InputMessageGame
fn as_ref(&self) -> &InputMessageGame
Converts this type into a shared reference of the (usually inferred) input type.
source§impl Clone for InputMessageGame
impl Clone for InputMessageGame
source§fn clone(&self) -> InputMessageGame
fn clone(&self) -> InputMessageGame
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for InputMessageGame
impl Debug for InputMessageGame
source§impl Default for InputMessageGame
impl Default for InputMessageGame
source§fn default() -> InputMessageGame
fn default() -> InputMessageGame
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for InputMessageGame
impl<'de> Deserialize<'de> for InputMessageGame
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more