pub struct ChatEventMemberLeft { /* private fields */ }
Expand description
A member left the chat
Implementations§
Trait Implementations§
Source§impl AsRef<ChatEventMemberLeft> for ChatEventMemberLeft
impl AsRef<ChatEventMemberLeft> for ChatEventMemberLeft
Source§fn as_ref(&self) -> &ChatEventMemberLeft
fn as_ref(&self) -> &ChatEventMemberLeft
Converts this type into a shared reference of the (usually inferred) input type.
Source§impl Clone for ChatEventMemberLeft
impl Clone for ChatEventMemberLeft
Source§fn clone(&self) -> ChatEventMemberLeft
fn clone(&self) -> ChatEventMemberLeft
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ChatEventMemberLeft
impl Debug for ChatEventMemberLeft
Source§impl Default for ChatEventMemberLeft
impl Default for ChatEventMemberLeft
Source§fn default() -> ChatEventMemberLeft
fn default() -> ChatEventMemberLeft
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for ChatEventMemberLeft
impl<'de> Deserialize<'de> for ChatEventMemberLeft
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for ChatEventMemberLeft
impl Serialize for ChatEventMemberLeft
impl TDChatEventAction for ChatEventMemberLeft
Auto Trait Implementations§
impl Freeze for ChatEventMemberLeft
impl RefUnwindSafe for ChatEventMemberLeft
impl Send for ChatEventMemberLeft
impl Sync for ChatEventMemberLeft
impl Unpin for ChatEventMemberLeft
impl UnwindSafe for ChatEventMemberLeft
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more