Struct rust_tdlib::client::worker::ConsoleAuthStateHandler [−][src]
pub struct ConsoleAuthStateHandler;
Expand description
Provides minimal implementation of AuthStateHandler
.
All required methods wait for stdin input
Implementations
Trait Implementations
impl AuthStateHandler for ConsoleAuthStateHandler
[src]
impl AuthStateHandler for ConsoleAuthStateHandler
[src]fn handle_other_device_confirmation<'life0, 'life1, 'async_trait>(
&'life0 self,
wait_device_confirmation: &'life1 AuthorizationStateWaitOtherDeviceConfirmation
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]
fn handle_other_device_confirmation<'life0, 'life1, 'async_trait>(
&'life0 self,
wait_device_confirmation: &'life1 AuthorizationStateWaitOtherDeviceConfirmation
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]Interacts with provided link
fn handle_wait_code<'life0, 'life1, 'async_trait>(
&'life0 self,
_wait_code: &'life1 AuthorizationStateWaitCode
) -> Pin<Box<dyn Future<Output = String> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]
fn handle_wait_code<'life0, 'life1, 'async_trait>(
&'life0 self,
_wait_code: &'life1 AuthorizationStateWaitCode
) -> Pin<Box<dyn Future<Output = String> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]Returns wait code
fn handle_encryption_key<'life0, 'life1, 'async_trait>(
&'life0 self,
_wait_encryption_key: &'life1 AuthorizationStateWaitEncryptionKey
) -> Pin<Box<dyn Future<Output = String> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]
fn handle_encryption_key<'life0, 'life1, 'async_trait>(
&'life0 self,
_wait_encryption_key: &'life1 AuthorizationStateWaitEncryptionKey
) -> Pin<Box<dyn Future<Output = String> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]Returns database encryption key
fn handle_wait_password<'life0, 'life1, 'async_trait>(
&'life0 self,
_wait_password: &'life1 AuthorizationStateWaitPassword
) -> Pin<Box<dyn Future<Output = String> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]
fn handle_wait_password<'life0, 'life1, 'async_trait>(
&'life0 self,
_wait_password: &'life1 AuthorizationStateWaitPassword
) -> Pin<Box<dyn Future<Output = String> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]Returns password
fn handle_wait_phone_number<'life0, 'life1, 'async_trait>(
&'life0 self,
_wait_phone_number: &'life1 AuthorizationStateWaitPhoneNumber
) -> Pin<Box<dyn Future<Output = String> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]
fn handle_wait_phone_number<'life0, 'life1, 'async_trait>(
&'life0 self,
_wait_phone_number: &'life1 AuthorizationStateWaitPhoneNumber
) -> Pin<Box<dyn Future<Output = String> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]Returns phone number
fn handle_wait_registration<'life0, 'life1, 'async_trait>(
&'life0 self,
_wait_registration: &'life1 AuthorizationStateWaitRegistration
) -> Pin<Box<dyn Future<Output = (String, String)> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]
fn handle_wait_registration<'life0, 'life1, 'async_trait>(
&'life0 self,
_wait_registration: &'life1 AuthorizationStateWaitRegistration
) -> Pin<Box<dyn Future<Output = (String, String)> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]Returns first_name and second_name
impl Clone for ConsoleAuthStateHandler
[src]
impl Clone for ConsoleAuthStateHandler
[src]fn clone(&self) -> ConsoleAuthStateHandler
[src]
fn clone(&self) -> ConsoleAuthStateHandler
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Debug for ConsoleAuthStateHandler
[src]
impl Debug for ConsoleAuthStateHandler
[src]Auto Trait Implementations
impl RefUnwindSafe for ConsoleAuthStateHandler
impl Send for ConsoleAuthStateHandler
impl Sync for ConsoleAuthStateHandler
impl Unpin for ConsoleAuthStateHandler
impl UnwindSafe for ConsoleAuthStateHandler
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
[src]
impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
[src]
pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more